A downloadable game for Windows

Project in early stage, please comment for bugs!


You wake up with no memory, inside a huge walled estate that nature has taken back. The mansion is empty. The gardens are forest. Somewhere past the wall, something big is walking.

What you'll find

- A real planet. The world beyond the walls is a seeded, round planet: plains, forests, lakes, rivers and mountains to the horizon. Every new story is a new estate and a new world.

- Hunting that's about patience. Stalk, crouch, read the wind and the ground. Animals graze, flee, fight back and live in a small sun-powered ecosystem, with herds that grow and shrink.

- Dinosaurs. Raptors, hadrosaurs, triceratops, a six-metre T-rex and herds of brachiosaurs a hundred metres tall, walking past colossal trees.

- Survive and settle. Craft tools, bows and torches, build shelters, fences and storage, keep cows and pigs, cook, drink, swim, dig.

- Pip. Your squirrel guide follows you on the ground, points the way when you ask (T), and brings your things back if you fall.

- Weather and nights that matter. Rain, storms, fog, moon phases, and nights that get darker and louder as the fifth one gets closer.

- Co-op. Play the whole act with friends (up to 8), or alone.

- Zen Hunt. No quests, no crafting, no survival bars: just you, a hunting stand and the prey, in silence.


This is Act 1

This release is the full first act of the story, from waking up on the estate to what you find beyond the broken gate. If people enjoy it, Act 2 comes as a big free update to the same game, and your feedback decides what gets fixed and built first.


Controls

| Move | W A S D |

| Sprint / Crouch / Jump | Shift / C (or hold Ctrl) / Space |

| Use / pick up | E |

| Attack / use item — Aim / block | Left / right mouse |

| Hotbar | 1–6 or mouse wheel |

| Inventory / Journal | Tab / J |

| Ask Pip where things are | T |

| Torch / Drop / Reload | F / G / R |

| Pause | Esc |

Every key can be rebound in Settings. A gamepad works too.


 Co-op

One player picks **Host Co-op** in the main menu. Friends pick **Join Co-op** and type the host's IP address.

The game uses **UDP port 24680**. On the same home network that's all you need. Over the internet, the host

has to forward that port on their router, or you can all join a virtual LAN (ZeroTier, Radmin VPN, Hamachi).


System requirements

- Windows 10 / 11, 64-bit

- A GPU with Vulkan support (GTX 1060 / RX 580 or better recommended)

- 8 GB RAM (16 GB recommended)

- About 500 MB of disk space, but of course more for saves and stuff.


 Feedback

Found a bug or got stuck? Leave a comment below. Screenshots and what you were doing help a lot.


Credits

Made with Godot Engine (MIT). Sounds: Joseph SARDIN – BigSoundBank.com, Freesound contributors (CC0) and others. Textures and models: Poly Haven (CC0), Quaternius (CC0). Font: Jost (SIL OFL). Full list in the game's credits.

Download

Download
HuntingTheUnknown-Windows.zip 356 MB

Install instructions

Download the zip, unzip the whole folder anywhere, and run **HuntingTheUnknown.exe**.

Keep the .pck file next to the exe. Windows may show a SmartScreen warning because the game isn't signed:

click *More info → Run anyway*.

Saves are kept in `%APPDATA%\Godot\app_userdata\Hunting the Unknown`.

Leave a comment

Log in with itch.io to leave a comment.